Files
Ai/HealthBridge/Models/Conflict.swift
Claude b953908f58 Add HealthBridge iOS app for intelligent health data synchronization
Complete implementation of a SwiftUI iOS app that serves as a "Single Source
of Truth" for health data. The app reads from all Apple Health sources,
detects conflicts between devices, merges data using configurable strategies,
and writes cleaned data back.

Features:
- Phase 1: HealthKit integration with automatic source discovery
- Phase 2: DataReader with conflict detection (time-window based)
- Phase 3: RuleEngine with 8 merge strategies (exclusive, priority, higher wins, etc.)
- Phase 4: MergeEngine for conflict resolution + DataWriter for HealthKit writes
- Phase 5: SwiftUI UI for dashboard, conflicts, rules, and sources management
- Phase 6: Background sync with configurable intervals and push notifications
- Phase 7: Complete rule editor and polished UI components

Supported data types:
- Steps, Heart Rate, Blood Pressure, SpO2, Sleep
- Distance, Floors Climbed, Active Energy, HRV, Respiratory Rate

Architecture: SourceManager -> DataReader -> RuleEngine -> MergeEngine -> DataWriter
2025-12-25 16:59:48 +00:00

316 lines
9.7 KiB
Swift

import Foundation
// MARK: - Conflict
struct Conflict: Identifiable, Codable {
let id: UUID
let dataType: HealthDataType
let timeWindow: TimeWindow
var readings: [SourceReading]
var status: ConflictStatus
var resolution: ConflictResolution?
var appliedStrategy: MergeStrategy?
let detectedAt: Date
var resolvedAt: Date?
init(
id: UUID = UUID(),
dataType: HealthDataType,
timeWindow: TimeWindow,
readings: [SourceReading],
status: ConflictStatus = .pending,
resolution: ConflictResolution? = nil,
appliedStrategy: MergeStrategy? = nil,
detectedAt: Date = Date(),
resolvedAt: Date? = nil
) {
self.id = id
self.dataType = dataType
self.timeWindow = timeWindow
self.readings = readings
self.status = status
self.resolution = resolution
self.appliedStrategy = appliedStrategy
self.detectedAt = detectedAt
self.resolvedAt = resolvedAt
}
var valueDifference: Double {
guard readings.count >= 2 else { return 0 }
let values = readings.map { $0.value }
return (values.max() ?? 0) - (values.min() ?? 0)
}
var percentageDifference: Double {
guard readings.count >= 2 else { return 0 }
let values = readings.map { $0.value }
guard let min = values.min(), min > 0 else { return 0 }
guard let max = values.max() else { return 0 }
return ((max - min) / min) * 100
}
var severity: ConflictSeverity {
let pctDiff = percentageDifference
if pctDiff < 5 { return .minor }
if pctDiff < 20 { return .moderate }
if pctDiff < 50 { return .significant }
return .major
}
var highestValueReading: SourceReading? {
readings.max(by: { $0.value < $1.value })
}
var lowestValueReading: SourceReading? {
readings.min(by: { $0.value < $1.value })
}
var primarySourceReading: SourceReading? {
readings.max(by: { $0.sourceCategory.priority < $1.sourceCategory.priority })
}
}
// MARK: - Conflict Status
enum ConflictStatus: String, Codable {
case pending = "pending"
case resolved = "resolved"
case manualReview = "manual_review"
case ignored = "ignored"
var displayName: String {
switch self {
case .pending: return "Offen"
case .resolved: return "Gelöst"
case .manualReview: return "Manuelle Prüfung"
case .ignored: return "Ignoriert"
}
}
var icon: String {
switch self {
case .pending: return "clock.fill"
case .resolved: return "checkmark.circle.fill"
case .manualReview: return "hand.raised.fill"
case .ignored: return "eye.slash.fill"
}
}
}
// MARK: - Conflict Severity
enum ConflictSeverity: String, Codable {
case minor = "minor"
case moderate = "moderate"
case significant = "significant"
case major = "major"
var displayName: String {
switch self {
case .minor: return "Gering"
case .moderate: return "Moderat"
case .significant: return "Erheblich"
case .major: return "Gross"
}
}
var color: String {
switch self {
case .minor: return "green"
case .moderate: return "yellow"
case .significant: return "orange"
case .major: return "red"
}
}
}
// MARK: - Conflict Resolution
struct ConflictResolution: Codable {
let resolvedValue: Double
let secondaryResolvedValue: Double? // For blood pressure
let winningSourceId: String
let strategy: MergeStrategy
let isManual: Bool
let resolvedAt: Date
let notes: String?
init(
resolvedValue: Double,
secondaryResolvedValue: Double? = nil,
winningSourceId: String,
strategy: MergeStrategy,
isManual: Bool = false,
resolvedAt: Date = Date(),
notes: String? = nil
) {
self.resolvedValue = resolvedValue
self.secondaryResolvedValue = secondaryResolvedValue
self.winningSourceId = winningSourceId
self.strategy = strategy
self.isManual = isManual
self.resolvedAt = resolvedAt
self.notes = notes
}
}
// MARK: - Merge Strategy
enum MergeStrategy: String, Codable, CaseIterable, Identifiable {
case exclusive = "exclusive"
case priority = "priority"
case higherWins = "higher_wins"
case lowerWins = "lower_wins"
case average = "average"
case coverage = "coverage"
case coverageThenHigher = "coverage_then_higher"
case manual = "manual"
case mostRecent = "most_recent"
var id: String { rawValue }
var displayName: String {
switch self {
case .exclusive: return "Exklusiv"
case .priority: return "Priorität"
case .higherWins: return "Höherer Wert"
case .lowerWins: return "Niedrigerer Wert"
case .average: return "Durchschnitt"
case .coverage: return "Abdeckung"
case .coverageThenHigher: return "Abdeckung + Höher"
case .manual: return "Manuell"
case .mostRecent: return "Neuester"
}
}
var description: String {
switch self {
case .exclusive:
return "Nur eine Quelle kann diesen Datentyp liefern"
case .priority:
return "Höchste Priorität gewinnt basierend auf Benutzereinstellungen"
case .higherWins:
return "Der grössere Wert wird verwendet (z.B. mehr Schritte = war aktiv)"
case .lowerWins:
return "Der kleinere Wert wird verwendet"
case .average:
return "Durchschnitt aller Quellen"
case .coverage:
return "Quelle mit Daten für dieses Zeitfenster"
case .coverageThenHigher:
return "Erst Abdeckung prüfen, dann höherer Wert bei Konflikt"
case .manual:
return "Benutzer entscheidet bei jedem Konflikt"
case .mostRecent:
return "Zuletzt erfasster Wert"
}
}
var icon: String {
switch self {
case .exclusive: return "1.circle.fill"
case .priority: return "list.number"
case .higherWins: return "arrow.up.circle.fill"
case .lowerWins: return "arrow.down.circle.fill"
case .average: return "divide.circle.fill"
case .coverage: return "square.fill.on.square.fill"
case .coverageThenHigher: return "square.stack.3d.up.fill"
case .manual: return "hand.raised.fill"
case .mostRecent: return "clock.arrow.circlepath"
}
}
}
// MARK: - Merge Rule
struct MergeRule: Identifiable, Codable {
let id: UUID
let dataType: HealthDataType
var strategy: MergeStrategy
var primarySourceId: String?
var fallbackSourceId: String?
var sourcePriorities: [String: Int]
var autoApply: Bool
var thresholdForManualReview: Double? // Percentage difference threshold
init(
id: UUID = UUID(),
dataType: HealthDataType,
strategy: MergeStrategy,
primarySourceId: String? = nil,
fallbackSourceId: String? = nil,
sourcePriorities: [String: Int] = [:],
autoApply: Bool = true,
thresholdForManualReview: Double? = nil
) {
self.id = id
self.dataType = dataType
self.strategy = strategy
self.primarySourceId = primarySourceId
self.fallbackSourceId = fallbackSourceId
self.sourcePriorities = sourcePriorities
self.autoApply = autoApply
self.thresholdForManualReview = thresholdForManualReview
}
static func defaultRule(for dataType: HealthDataType) -> MergeRule {
switch dataType {
case .bloodPressureSystolic, .bloodPressureDiastolic, .bloodOxygen,
.heartRate, .restingHeartRate, .heartRateVariability, .respiratoryRate:
return MergeRule(dataType: dataType, strategy: .exclusive)
case .floorsClimbed:
return MergeRule(dataType: dataType, strategy: .exclusive)
case .steps, .distance, .activeEnergy:
return MergeRule(dataType: dataType, strategy: .coverageThenHigher)
case .sleep:
return MergeRule(dataType: dataType, strategy: .priority)
}
}
}
// MARK: - Sync Record
struct SyncRecord: Identifiable, Codable {
let id: UUID
let dataType: HealthDataType
let timeWindow: TimeWindow
var readings: [SourceReading]
var mergedValue: Double?
var secondaryMergedValue: Double? // For blood pressure
var strategy: MergeStrategy
var status: SyncStatus
var hasConflict: Bool
var conflictId: UUID?
let createdAt: Date
var processedAt: Date?
enum SyncStatus: String, Codable {
case pending = "pending"
case processing = "processing"
case completed = "completed"
case failed = "failed"
case requiresManualReview = "requires_manual"
}
init(
id: UUID = UUID(),
dataType: HealthDataType,
timeWindow: TimeWindow,
readings: [SourceReading],
mergedValue: Double? = nil,
secondaryMergedValue: Double? = nil,
strategy: MergeStrategy = .priority,
status: SyncStatus = .pending,
hasConflict: Bool = false,
conflictId: UUID? = nil,
createdAt: Date = Date(),
processedAt: Date? = nil
) {
self.id = id
self.dataType = dataType
self.timeWindow = timeWindow
self.readings = readings
self.mergedValue = mergedValue
self.secondaryMergedValue = secondaryMergedValue
self.strategy = strategy
self.status = status
self.hasConflict = hasConflict
self.conflictId = conflictId
self.createdAt = createdAt
self.processedAt = processedAt
}
}