Add RollkofferSimulator iOS SpriteKit arcade game
Complete implementation of a 2D top-down arcade collector game where players control a rolling suitcase through an airport, collecting good dogs and green people while avoiding bad dogs and gray people. Features: - Touch & drag controls for suitcase movement - Automatic scrolling airport floor with tile pattern - 4 entity types: good dogs (small/big), bad dogs, green/gray humans - Spawn system with configurable distribution rates - Collision detection with visual feedback effects - Score tracking with high score persistence - 90-second time limit with 10 dogs + 5 humans goal - 3 lives system with invincibility frames - Menu, Game, GameOver, and Victory scenes - German UI text (Created by Ingo K.) Technical: - iOS 15+ with SpriteKit framework - Modular architecture with Nodes, Managers, Scenes - Physics-based collision detection - UserDefaults for score persistence
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|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_EMIT_LOC_STRINGS = YES;
|
||||
SWIFT_VERSION = 5.0;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
703 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
|
||||
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
CURRENT_PROJECT_VERSION = 1;
|
||||
GENERATE_INFOPLIST_FILE = YES;
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
|
||||
INFOPLIST_KEY_UILaunchStoryboardName = LaunchScreen;
|
||||
INFOPLIST_KEY_UIMainStoryboardFile = Main;
|
||||
INFOPLIST_KEY_UIStatusBarHidden = YES;
|
||||
INFOPLIST_KEY_UISupportedInterfaceOrientations = UIInterfaceOrientationPortrait;
|
||||
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPad = "UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown";
|
||||
LD_RUNPATH_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"@executable_path/Frameworks",
|
||||
);
|
||||
MARKETING_VERSION = 1.0;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.ingok.RollkofferSimulator;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_EMIT_LOC_STRINGS = YES;
|
||||
SWIFT_VERSION = 5.0;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
/* End XCBuildConfiguration section */
|
||||
|
||||
/* Begin XCConfigurationList section */
|
||||
500 /* Build configuration list for PBXProject "RollkofferSimulator" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
700 /* Debug */,
|
||||
701 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
501 /* Build configuration list for PBXNativeTarget "RollkofferSimulator" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
702 /* Debug */,
|
||||
703 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
/* End XCConfigurationList section */
|
||||
};
|
||||
rootObject = 600 /* Project object */;
|
||||
}
|
||||
Reference in New Issue
Block a user